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원본 사이트 learnopengl.com/Getting-started/Camera LearnOpenGL - Camera Camera Getting-started/Camera In the previous chapter we discussed the view matrix and how we can use the view matrix to move around the scene (we moved backwards a little). OpenGL by itself is not familiar with the concept of a camera, but we can try to s learnopengl.com 번역 사이트 heinleinsgame.tistory.com/12?category=757483 [Learn..

원본 사이트 learnopengl.com/Getting-started/Coordinate-Systems LearnOpenGL - Coordinate Systems Coordinate Systems Getting-started/Coordinate-Systems In the last chapter we learned how we can use matrices to our advantage by transforming all vertices with transformation matrices. OpenGL expects all the vertices, that we want to become visible, to be learnopengl.com 번역 사이트 heinleinsgame.tistory.com/11..

원본 사이트 learnopengl.com/Translations LearnOpenGL - Translations learnopengl.com 번역 사이트 heinleinsgame.tistory.com/10?category=757483 [Learn OpenGL 번역] 2-7. 시작하기 - 변환(Transformations) 변환(Transformations) 시작하기/변환(Transformations) 우리는 이제 오브젝트를 생성하고 컬러를 입히고 텍스처를 이용하여 세밀하게 표현하는 방법을 알고 있지만 정적인 오브젝트이기 때문에 여전히 � heinleinsgame.tistory.com Transformations 오브젝트를 생성, 색과 텍스처를 입힌 후에는 이제 오브젝트를 움직여야 할 차례다. 하지만 tr..

원본 사이트 learnopengl.com/Getting-started/Shaders LearnOpenGL - Shaders Shaders Getting-started/Shaders As mentioned in the Hello Triangle chapter, shaders are little programs that rest on the GPU. These programs are run for each specific section of the graphics pipeline. In a basic sense, shaders are nothing more than program learnopengl.com 번역 사이트 heinleinsgame.tistory.com/9?category=757483 [Lear..

원본 사이트 learnopengl.com/Getting-started/Shaders LearnOpenGL - Shaders Shaders Getting-started/Shaders As mentioned in the Hello Triangle chapter, shaders are little programs that rest on the GPU. These programs are run for each specific section of the graphics pipeline. In a basic sense, shaders are nothing more than program learnopengl.com 번역 사이트 heinleinsgame.tistory.com/8?category=757483 [Lear..

원문 사이트 learnopengl.com/Getting-started/OpenGL LearnOpenGL - OpenGL OpenGL Getting-started/OpenGL Before starting our journey we should first define what OpenGL actually is. OpenGL is mainly considered an API (an Application Programming Interface) that provides us with a large set of functions that we can use to manipulate learnopengl.com 번역 사이트 heinleinsgame.tistory.com/category/OpenGL 'OpenGL' ..